File Name: Horrors of Hell
Author: Mike Smith (Ronboy)
Instructions: There are 2 methods to run this addon.
Put the Horrors_of_Hell folder in your RTCW folder (not in Main!). This addon uses 3 additional weapons (mp44, carabin, and ppsh). Please make a backup of your original qagamex86 and cgamex86 DLL files before using the files provided in this addon.
First, make sure that the 2 DLL files provided (qagamex86 and cgamex86) are in your Rtcw root folder (not in Main or any other folder). Overwrite the 2 DLL files in your Rtcw root folder, where the game shortcuts for sp and mp are located.
After that, you should have the following files inside the Horrors_of_Hell folder:
1. Horrors of Hell.ink (Shortcut to launch the map quickly)
2. horrors_of_hell.pk3 (the pk3 file)
3. readme.txt (this file)
4. Install_Help (this folder contains two screenshots to show you what your Rtcw root folder and Horrors of Hell folder should look like.)
NOTE: If you are still confused about how to install this addon, check the two screenshots provided inside the "Install_Help" folder.
After following the instructions above, you can launch the addon with either method below.
1. Launch the game via the provided shortcut. If the shortcut doesn't work, you have to edit it.
2. Launch Rtcw, clicking on options, mods, and Horrors of Hell. Type /spmap hell_lab and enjoy.
~ Custom sounds
~ New weapons
~ Some new crosshairs and icons
~ Custom clipboards and letters
~ Briefing screen similar to the original maps
~ Working notebook with a special "personal notes" section (click the notebook arrow to access it)
~ Custom prefabs
~ A few custom models
~ A few custom textures
~ Custom music
NOTE: In order to get all of the above features to work, you must follow the installation instructions carefully! Please remove Hell Mappack and Hell Mappack Remake if you have these releases downloaded, in order to avoid any conflicts that they may cause with Horrors of Hell.
Credits: Vicpas for mapping help and testing, Yo$hik for mapping help, levelshots, and testing, CZR for the custom blood textures, Titeuf-85 for the colored icons, kat for mapping help and testing, Depro777 for the Russian soldier skins, some models and testing, shurr for testing, Horst for testing, and SSF Sage for testing.
Tools used: Gtk Radiant 1.2.11, Q3map for compiling, and Winamp for sound conversions.
Build time: A little over a year.
Known bugs: None.
Testers: Vicpas, shurr, kat, Yo$hik, Horst, Depro777, SSF Sage.
Gameplay hint: The custom health pack model (from Rtcw mp) is a large health pack (50 Large Health). The custom health pack model (from Wolf ET) is a medium health pack (25 Med Health). Don't use them unless you need them!
NOTE: After some thought, the .rcd files have been included in this .pk3 file. Also, this mappack uses custom music. It is recommended that you turn down the music volume some in the system/sound menu.
Compile Machine: Microsoft Windows 7 Professional Service Pack 1 64-bit with AMD Athlon Dual Core Processor 5000B 2.60 GHz with 4 GB RAM.
Emails: email@example.com OR firstname.lastname@example.org
My Youtube channel: https://www.youtube.com/channel/UCkEcLZ ... fycs55wF7Q
Please email me if you have any questions or comments.
Mission: Hello, Pavlov. While BJ is out on a separate mission, we have a task for you. We have been informed that the SS Paranormal Division has a lab inside what seems to be a normal military facility. Under the lab is a crypt, where the SS Paranormal Division is taking valuable treasure and artifacts. Since the Paranormal Division is involved, we are a bit worried that they may have something sinister planned.
Based on your past accomplishments, we decided to choose you for this mission. Be very careful. The Germans won't let you into their facility without a fight.
One of your comrades, Sgt. Pavel, will escort you to the facility. You will be on your own from there.
Good luck, Pavlov.
Fazit: Seit langem wieder eine Singleplayermap für [color=orange]RTCW[/color] gespielt. Daher bin ich vermutlich nicht repräsentativ für den Schwierigkeitsgrad etc., aber ich werde kurz ein paar Sätze dazu schreiben.
Schwierigkeitsgrad ist vor allem am Anfang sehr hoch (Gegner treffen sehr gut). Munition und Health-Packs sollten sparsam eingesetzt werden. Einige starke Gegner drin, aber alle sind mit etwas Übung machbar. Bugs habe ich fast keine gefunden. Ein einziger Abschnitt (den muss man nicht durchlaufen) hat fehlende bzw. falsch angezeigte Texturen drin.
Zusammenfassend: Wer mal wieder etwas neues im Bereich SP-Maps für [color=orange]RTCW[/color] spielen möchte ist bei [color=orange]"Horrors of Hell"[/color] richtig. Insgesamt eine herausfordernde (Schwierigkeitsgrad) und kurzweilige (auch durch Zwischensequenzen) Mission. Man sollte allerdings keine revolutionären Dinge erwarten.